Package org.lwjgl.opengl
Class NVTextureMultisample
- java.lang.Object
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- org.lwjgl.opengl.NVTextureMultisample
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public class NVTextureMultisample extends java.lang.Object
Native bindings to the NV_texture_multisample extension.This specification extends NV_gpu_program4 to support per-sample fetching from multisample textures described in
ARB_texture_multisample
.Requires
OpenGL 2.0
,ARB_texture_multisample
.
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Field Summary
Fields Modifier and Type Field and Description static int
GL_TEXTURE_COLOR_SAMPLES_NV
GL_TEXTURE_COVERAGE_SAMPLES_NVAccepted by thepname
parameter of GetTexLevelParameter.
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Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method and Description static void
glTexImage2DMultisampleCoverageNV(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, boolean fixedSampleLocations)
static void
glTexImage3DMultisampleCoverageNV(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations)
static void
glTextureImage2DMultisampleCoverageNV(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, boolean fixedSampleLocations)
static void
glTextureImage2DMultisampleNV(int texture, int target, int samples, int internalFormat, int width, int height, boolean fixedSampleLocations)
static void
glTextureImage3DMultisampleCoverageNV(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations)
static void
glTextureImage3DMultisampleNV(int texture, int target, int samples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations)
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Field Detail
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GL_TEXTURE_COVERAGE_SAMPLES_NV, GL_TEXTURE_COLOR_SAMPLES_NV
Accepted by thepname
parameter of GetTexLevelParameter.
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Method Detail
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glTexImage2DMultisampleCoverageNV
public static void glTexImage2DMultisampleCoverageNV(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, boolean fixedSampleLocations)
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glTexImage3DMultisampleCoverageNV
public static void glTexImage3DMultisampleCoverageNV(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations)
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glTextureImage2DMultisampleNV
public static void glTextureImage2DMultisampleNV(int texture, int target, int samples, int internalFormat, int width, int height, boolean fixedSampleLocations)
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glTextureImage3DMultisampleNV
public static void glTextureImage3DMultisampleNV(int texture, int target, int samples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations)
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glTextureImage2DMultisampleCoverageNV
public static void glTextureImage2DMultisampleCoverageNV(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, boolean fixedSampleLocations)
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glTextureImage3DMultisampleCoverageNV
public static void glTextureImage3DMultisampleCoverageNV(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations)
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