Package org.lwjgl.opengl
Class ARBTextureBufferRange
- java.lang.Object
-
- org.lwjgl.opengl.ARBTextureBufferRange
-
public class ARBTextureBufferRange extends java.lang.Object
Native bindings to the ARB_texture_buffer_range extension.ARB_texture_buffer_object
(which was promoted to core in OpenGL 3.1) introduced the ability to attach the data store of a buffer object to a buffer texture and access it from shaders. The extension only allows the entire store of the buffer object to the texture. This extension expands on this and allows a sub-range of the buffer's data store to be attached to a texture. This can be used, for example, to allow multiple buffer textures to be backed by independent sub-ranges of the same buffer object, or for different sub-ranges of a single buffer object to be used for different purposes.Requires
OpenGL 1.5
. Promoted to core inOpenGL 4.3
.
-
-
Field Summary
Fields Modifier and Type Field and Description static int
GL_TEXTURE_BUFFER_OFFSET
Accepted by thepname
parameter of GetTexLevelParameter.static int
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT
Accepted by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.static int
GL_TEXTURE_BUFFER_SIZE
Accepted by thepname
parameter of GetTexLevelParameter.
-
Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method and Description static void
glTexBufferRange(int target, int internalformat, int buffer, long offset, long size)
Binds a range of a buffer's data store to a buffer texture.static void
glTextureBufferRangeEXT(int texture, int target, int internalformat, int buffer, long offset, long size)
DSA version ofTexBufferRange
.
-
-
-
Field Detail
-
GL_TEXTURE_BUFFER_OFFSET, GL_TEXTURE_BUFFER_SIZE
Accepted by thepname
parameter of GetTexLevelParameter.
-
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT
Accepted by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.
-
-
Method Detail
-
glTexBufferRange
public static void glTexBufferRange(int target, int internalformat, int buffer, long offset, long size)
Binds a range of a buffer's data store to a buffer texture.- Parameters:
target
- the target of the operation. Must be:TEXTURE_BUFFER
internalformat
- the internal format of the data in the store belonging tobuffer
buffer
- the name of the buffer object whose storage to attach to the active buffer textureoffset
- the offset of the start of the range of the buffer's data store to attachsize
- the size of the range of the buffer's data store to attach
-
glTextureBufferRangeEXT
public static void glTextureBufferRangeEXT(int texture, int target, int internalformat, int buffer, long offset, long size)
DSA version ofTexBufferRange
.- Parameters:
texture
- the texture objecttarget
- the target of the operation. Must be:TEXTURE_BUFFER
internalformat
- the internal format of the data in the store belonging tobuffer
buffer
- the name of the buffer object whose storage to attach to the active buffer textureoffset
- the offset of the start of the range of the buffer's data store to attachsize
- the size of the range of the buffer's data store to attach
-
-