Package org.lwjgl.opengl
Class NVUniformBufferUnifiedMemory
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- org.lwjgl.opengl.NVUniformBufferUnifiedMemory
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public final class NVUniformBufferUnifiedMemory extends java.lang.Object
Native bindings to the NV_uniform_buffer_unified_memory extension.This extension provides a mechanism to specify uniform buffers using GPU addresses.
Binding uniform buffers is one of the most frequent and expensive operations in many GL applications, due to the cost of chasing pointers and binding objects described in the overview of NV_shader_buffer_load. The intent of this extension is to enable a way for the application to specify uniform buffer state that alleviates the overhead of object binds and driver memory management.
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Field Summary
Fields Modifier and Type Field and Description static int
GL_UNIFORM_BUFFER_ADDRESS_NV
Accepted by thepname
parameter of BufferAddressRangeNV and thevalue
parameter of GetIntegerui64i_vNV.static int
GL_UNIFORM_BUFFER_LENGTH_NV
Accepted by thetarget
parameter of GetIntegeri_vNV.static int
GL_UNIFORM_BUFFER_UNIFIED_NV
Accepted by thecap
parameter of DisableClientState, EnableClientState, IsEnabled.
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Field Detail
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GL_UNIFORM_BUFFER_UNIFIED_NV
public static final int GL_UNIFORM_BUFFER_UNIFIED_NV
Accepted by thecap
parameter of DisableClientState, EnableClientState, IsEnabled.- See Also:
- Constant Field Values
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GL_UNIFORM_BUFFER_ADDRESS_NV
public static final int GL_UNIFORM_BUFFER_ADDRESS_NV
Accepted by thepname
parameter of BufferAddressRangeNV and thevalue
parameter of GetIntegerui64i_vNV.- See Also:
- Constant Field Values
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GL_UNIFORM_BUFFER_LENGTH_NV
public static final int GL_UNIFORM_BUFFER_LENGTH_NV
Accepted by thetarget
parameter of GetIntegeri_vNV.- See Also:
- Constant Field Values
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