Package org.lwjgl.opengl
Class NVShaderThreadGroup
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- org.lwjgl.opengl.NVShaderThreadGroup
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public final class NVShaderThreadGroup extends java.lang.Object
Native bindings to the NV_shader_thread_group extension.Implementations of the OpenGL Shading Language may, but are not required to, run multiple shader threads for a single stage as a SIMD thread group, where individual execution threads are assigned to thread groups in an undefined, implementation-dependent order. This extension provides a set of new features to the OpenGL Shading Language to query thread states and to share data between fragments within a 2x2 pixel quad.
Requires
OpenGL 4.3
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Field Summary
Fields Modifier and Type Field and Description static int
GL_SM_COUNT_NV
GL_WARP_SIZE_NV
GL_WARPS_PER_SM_NVAccepted by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.
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Field Detail
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GL_WARP_SIZE_NV, GL_WARPS_PER_SM_NV, GL_SM_COUNT_NV
Accepted by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.
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