Class NVGPUShader5
- java.lang.Object
-
- org.lwjgl.opengl.NVGPUShader5
-
public class NVGPUShader5 extends java.lang.Object
Native bindings to the NV_gpu_shader5 extension.This extension provides a set of new features to the OpenGL Shading Language and related APIs to support capabilities of new GPUs. Shaders using the new functionality provided by this extension should enable this functionality via the construct
\#extension GL_NV_gpu_shader5 : require (or enable)
This extension was developed concurrently with the ARB_gpu_shader5 extension, and provides a superset of the features provided there. The features common to both extensions are documented in the ARB_gpu_shader5 specification; this document describes only the addition language features not available via ARB_gpu_shader5. A shader that enables this extension via an \#extension directive also implicitly enables the common capabilities provided by ARB_gpu_shader5.
In addition to the capabilities of ARB_gpu_shader5, this extension provides a variety of new features for all shader types, including:
- support for a full set of 8-, 16-, 32-, and 64-bit scalar and vector data types, including uniform API, uniform buffer object, and shader input and output support;
- the ability to aggregate samplers into arrays, index these arrays with arbitrary expressions, and not require that non-constant indices be uniform across all shader invocations;
- new built-in functions to pack and unpack 64-bit integer types into a two-component 32-bit integer vector;
- new built-in functions to pack and unpack 32-bit unsigned integer types into a two-component 16-bit floating-point vector;
- new built-in functions to convert double-precision floating-point values to or from their 64-bit integer bit encodings;
- new built-in functions to compute the composite of a set of boolean conditions a group of shader threads;
- vector relational functions supporting comparisons of vectors of 8-, 16-, and 64-bit integer types or 16-bit floating-point types; and
- extending texel offset support to allow loading texel offsets from regular integer operands computed at run-time, except for lookups with gradients (textureGrad*).
This extension also provides additional support for processing patch primitives (introduced by ARB_tessellation_shader). ARB_tessellation_shader requires the use of a tessellation evaluation shader when processing patches, which means that patches will never survive past the tessellation pipeline stage. This extension lifts that restriction, and allows patches to proceed further in the pipeline and be used
- as input to a geometry shader, using a new "patches" layout qualifier;
- as input to transform feedback;
- by fixed-function rasterization stages, in which case the patches are drawn as independent points.
Additionally, it allows geometry shaders to read per-patch attributes written by a tessellation control shader using input variables declared with "patch in".
Requires
OpenGL 3.2
, GLSL 1.50 andARB_gpu_shader5
.
-
-
Field Summary
Fields Modifier and Type Field and Description static int
GL_FLOAT16_NV
GL_FLOAT16_VEC2_NV
GL_FLOAT16_VEC3_NV
GL_FLOAT16_VEC4_NV
GL_INT16_NV
GL_INT16_VEC2_NV
GL_INT16_VEC3_NV
GL_INT16_VEC4_NV
GL_INT64_NV
GL_INT64_VEC2_NV
GL_INT64_VEC3_NV
GL_INT64_VEC4_NV
GL_INT8_NV
GL_INT8_VEC2_NV
GL_INT8_VEC3_NV
GL_INT8_VEC4_NV
GL_UNSIGNED_INT16_NV
GL_UNSIGNED_INT16_VEC2_NV
GL_UNSIGNED_INT16_VEC3_NV
GL_UNSIGNED_INT16_VEC4_NV
GL_UNSIGNED_INT64_NV
GL_UNSIGNED_INT64_VEC2_NV
GL_UNSIGNED_INT64_VEC3_NV
GL_UNSIGNED_INT64_VEC4_NV
GL_UNSIGNED_INT8_NV
GL_UNSIGNED_INT8_VEC2_NV
GL_UNSIGNED_INT8_VEC3_NV
GL_UNSIGNED_INT8_VEC4_NVReturned by thetype
parameter of GetActiveAttrib, GetActiveUniform, and GetTransformFeedbackVarying.
-
Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method and Description static long
glGetUniformi64NV(int program, int location)
static void
glGetUniformi64vNV(int program, int location, long[] params)
Array version of:GetUniformi64vNV
static void
glGetUniformi64vNV(int program, int location, java.nio.LongBuffer params)
static long
glGetUniformui64NV(int program, int location)
static void
glGetUniformui64vNV(int program, int location, long[] params)
Array version of:GetUniformui64vNV
static void
glGetUniformui64vNV(int program, int location, java.nio.LongBuffer params)
static void
glProgramUniform1i64NV(int program, int location, long x)
static void
glProgramUniform1i64vNV(int program, int location, long[] value)
Array version of:ProgramUniform1i64vNV
static void
glProgramUniform1i64vNV(int program, int location, java.nio.LongBuffer value)
static void
glProgramUniform1ui64NV(int program, int location, long x)
static void
glProgramUniform1ui64vNV(int program, int location, long[] value)
Array version of:ProgramUniform1ui64vNV
static void
glProgramUniform1ui64vNV(int program, int location, java.nio.LongBuffer value)
static void
glProgramUniform2i64NV(int program, int location, long x, long y)
static void
glProgramUniform2i64vNV(int program, int location, long[] value)
Array version of:ProgramUniform2i64vNV
static void
glProgramUniform2i64vNV(int program, int location, java.nio.LongBuffer value)
static void
glProgramUniform2ui64NV(int program, int location, long x, long y)
static void
glProgramUniform2ui64vNV(int program, int location, long[] value)
Array version of:ProgramUniform2ui64vNV
static void
glProgramUniform2ui64vNV(int program, int location, java.nio.LongBuffer value)
static void
glProgramUniform3i64NV(int program, int location, long x, long y, long z)
static void
glProgramUniform3i64vNV(int program, int location, long[] value)
Array version of:ProgramUniform3i64vNV
static void
glProgramUniform3i64vNV(int program, int location, java.nio.LongBuffer value)
static void
glProgramUniform3ui64NV(int program, int location, long x, long y, long z)
static void
glProgramUniform3ui64vNV(int program, int location, long[] value)
Array version of:ProgramUniform3ui64vNV
static void
glProgramUniform3ui64vNV(int program, int location, java.nio.LongBuffer value)
static void
glProgramUniform4i64NV(int program, int location, long x, long y, long z, long w)
static void
glProgramUniform4i64vNV(int program, int location, long[] value)
Array version of:ProgramUniform4i64vNV
static void
glProgramUniform4i64vNV(int program, int location, java.nio.LongBuffer value)
static void
glProgramUniform4ui64NV(int program, int location, long x, long y, long z, long w)
static void
glProgramUniform4ui64vNV(int program, int location, long[] value)
Array version of:ProgramUniform4ui64vNV
static void
glProgramUniform4ui64vNV(int program, int location, java.nio.LongBuffer value)
static void
glUniform1i64NV(int location, long x)
static void
glUniform1i64vNV(int location, long[] value)
Array version of:Uniform1i64vNV
static void
glUniform1i64vNV(int location, java.nio.LongBuffer value)
static void
glUniform1ui64NV(int location, long x)
static void
glUniform1ui64vNV(int location, long[] value)
Array version of:Uniform1ui64vNV
static void
glUniform1ui64vNV(int location, java.nio.LongBuffer value)
static void
glUniform2i64NV(int location, long x, long y)
static void
glUniform2i64vNV(int location, long[] value)
Array version of:Uniform2i64vNV
static void
glUniform2i64vNV(int location, java.nio.LongBuffer value)
static void
glUniform2ui64NV(int location, long x, long y)
static void
glUniform2ui64vNV(int location, long[] value)
Array version of:Uniform2ui64vNV
static void
glUniform2ui64vNV(int location, java.nio.LongBuffer value)
static void
glUniform3i64NV(int location, long x, long y, long z)
static void
glUniform3i64vNV(int location, long[] value)
Array version of:Uniform3i64vNV
static void
glUniform3i64vNV(int location, java.nio.LongBuffer value)
static void
glUniform3ui64NV(int location, long x, long y, long z)
static void
glUniform3ui64vNV(int location, long[] value)
Array version of:Uniform3ui64vNV
static void
glUniform3ui64vNV(int location, java.nio.LongBuffer value)
static void
glUniform4i64NV(int location, long x, long y, long z, long w)
static void
glUniform4i64vNV(int location, long[] value)
Array version of:Uniform4i64vNV
static void
glUniform4i64vNV(int location, java.nio.LongBuffer value)
static void
glUniform4ui64NV(int location, long x, long y, long z, long w)
static void
glUniform4ui64vNV(int location, long[] value)
Array version of:Uniform4ui64vNV
static void
glUniform4ui64vNV(int location, java.nio.LongBuffer value)
-
-
-
Field Detail
-
GL_INT64_NV, GL_UNSIGNED_INT64_NV, GL_INT8_NV, GL_INT8_VEC2_NV, GL_INT8_VEC3_NV, GL_INT8_VEC4_NV, GL_INT16_NV, GL_INT16_VEC2_NV, GL_INT16_VEC3_NV, GL_INT16_VEC4_NV, GL_INT64_VEC2_NV, GL_INT64_VEC3_NV, GL_INT64_VEC4_NV, GL_UNSIGNED_INT8_NV, GL_UNSIGNED_INT8_VEC2_NV, GL_UNSIGNED_INT8_VEC3_NV, GL_UNSIGNED_INT8_VEC4_NV, GL_UNSIGNED_INT16_NV, GL_UNSIGNED_INT16_VEC2_NV, GL_UNSIGNED_INT16_VEC3_NV, GL_UNSIGNED_INT16_VEC4_NV, GL_UNSIGNED_INT64_VEC2_NV, GL_UNSIGNED_INT64_VEC3_NV, GL_UNSIGNED_INT64_VEC4_NV, GL_FLOAT16_NV, GL_FLOAT16_VEC2_NV, GL_FLOAT16_VEC3_NV, GL_FLOAT16_VEC4_NV
Returned by thetype
parameter of GetActiveAttrib, GetActiveUniform, and GetTransformFeedbackVarying.
-
-
Method Detail
-
glUniform1i64NV
public static void glUniform1i64NV(int location, long x)
-
glUniform2i64NV
public static void glUniform2i64NV(int location, long x, long y)
-
glUniform3i64NV
public static void glUniform3i64NV(int location, long x, long y, long z)
-
glUniform4i64NV
public static void glUniform4i64NV(int location, long x, long y, long z, long w)
-
glUniform1i64vNV
public static void glUniform1i64vNV(int location, java.nio.LongBuffer value)
-
glUniform2i64vNV
public static void glUniform2i64vNV(int location, java.nio.LongBuffer value)
-
glUniform3i64vNV
public static void glUniform3i64vNV(int location, java.nio.LongBuffer value)
-
glUniform4i64vNV
public static void glUniform4i64vNV(int location, java.nio.LongBuffer value)
-
glUniform1ui64NV
public static void glUniform1ui64NV(int location, long x)
-
glUniform2ui64NV
public static void glUniform2ui64NV(int location, long x, long y)
-
glUniform3ui64NV
public static void glUniform3ui64NV(int location, long x, long y, long z)
-
glUniform4ui64NV
public static void glUniform4ui64NV(int location, long x, long y, long z, long w)
-
glUniform1ui64vNV
public static void glUniform1ui64vNV(int location, java.nio.LongBuffer value)
-
glUniform2ui64vNV
public static void glUniform2ui64vNV(int location, java.nio.LongBuffer value)
-
glUniform3ui64vNV
public static void glUniform3ui64vNV(int location, java.nio.LongBuffer value)
-
glUniform4ui64vNV
public static void glUniform4ui64vNV(int location, java.nio.LongBuffer value)
-
glGetUniformi64vNV
public static void glGetUniformi64vNV(int program, int location, java.nio.LongBuffer params)
-
glGetUniformi64NV
public static long glGetUniformi64NV(int program, int location)
-
glGetUniformui64vNV
public static void glGetUniformui64vNV(int program, int location, java.nio.LongBuffer params)
-
glGetUniformui64NV
public static long glGetUniformui64NV(int program, int location)
-
glProgramUniform1i64NV
public static void glProgramUniform1i64NV(int program, int location, long x)
-
glProgramUniform2i64NV
public static void glProgramUniform2i64NV(int program, int location, long x, long y)
-
glProgramUniform3i64NV
public static void glProgramUniform3i64NV(int program, int location, long x, long y, long z)
-
glProgramUniform4i64NV
public static void glProgramUniform4i64NV(int program, int location, long x, long y, long z, long w)
-
glProgramUniform1i64vNV
public static void glProgramUniform1i64vNV(int program, int location, java.nio.LongBuffer value)
-
glProgramUniform2i64vNV
public static void glProgramUniform2i64vNV(int program, int location, java.nio.LongBuffer value)
-
glProgramUniform3i64vNV
public static void glProgramUniform3i64vNV(int program, int location, java.nio.LongBuffer value)
-
glProgramUniform4i64vNV
public static void glProgramUniform4i64vNV(int program, int location, java.nio.LongBuffer value)
-
glProgramUniform1ui64NV
public static void glProgramUniform1ui64NV(int program, int location, long x)
-
glProgramUniform2ui64NV
public static void glProgramUniform2ui64NV(int program, int location, long x, long y)
-
glProgramUniform3ui64NV
public static void glProgramUniform3ui64NV(int program, int location, long x, long y, long z)
-
glProgramUniform4ui64NV
public static void glProgramUniform4ui64NV(int program, int location, long x, long y, long z, long w)
-
glProgramUniform1ui64vNV
public static void glProgramUniform1ui64vNV(int program, int location, java.nio.LongBuffer value)
-
glProgramUniform2ui64vNV
public static void glProgramUniform2ui64vNV(int program, int location, java.nio.LongBuffer value)
-
glProgramUniform3ui64vNV
public static void glProgramUniform3ui64vNV(int program, int location, java.nio.LongBuffer value)
-
glProgramUniform4ui64vNV
public static void glProgramUniform4ui64vNV(int program, int location, java.nio.LongBuffer value)
-
glUniform1i64vNV
public static void glUniform1i64vNV(int location, long[] value)
Array version of:Uniform1i64vNV
-
glUniform2i64vNV
public static void glUniform2i64vNV(int location, long[] value)
Array version of:Uniform2i64vNV
-
glUniform3i64vNV
public static void glUniform3i64vNV(int location, long[] value)
Array version of:Uniform3i64vNV
-
glUniform4i64vNV
public static void glUniform4i64vNV(int location, long[] value)
Array version of:Uniform4i64vNV
-
glUniform1ui64vNV
public static void glUniform1ui64vNV(int location, long[] value)
Array version of:Uniform1ui64vNV
-
glUniform2ui64vNV
public static void glUniform2ui64vNV(int location, long[] value)
Array version of:Uniform2ui64vNV
-
glUniform3ui64vNV
public static void glUniform3ui64vNV(int location, long[] value)
Array version of:Uniform3ui64vNV
-
glUniform4ui64vNV
public static void glUniform4ui64vNV(int location, long[] value)
Array version of:Uniform4ui64vNV
-
glGetUniformi64vNV
public static void glGetUniformi64vNV(int program, int location, long[] params)
Array version of:GetUniformi64vNV
-
glGetUniformui64vNV
public static void glGetUniformui64vNV(int program, int location, long[] params)
Array version of:GetUniformui64vNV
-
glProgramUniform1i64vNV
public static void glProgramUniform1i64vNV(int program, int location, long[] value)
Array version of:ProgramUniform1i64vNV
-
glProgramUniform2i64vNV
public static void glProgramUniform2i64vNV(int program, int location, long[] value)
Array version of:ProgramUniform2i64vNV
-
glProgramUniform3i64vNV
public static void glProgramUniform3i64vNV(int program, int location, long[] value)
Array version of:ProgramUniform3i64vNV
-
glProgramUniform4i64vNV
public static void glProgramUniform4i64vNV(int program, int location, long[] value)
Array version of:ProgramUniform4i64vNV
-
glProgramUniform1ui64vNV
public static void glProgramUniform1ui64vNV(int program, int location, long[] value)
Array version of:ProgramUniform1ui64vNV
-
glProgramUniform2ui64vNV
public static void glProgramUniform2ui64vNV(int program, int location, long[] value)
Array version of:ProgramUniform2ui64vNV
-
glProgramUniform3ui64vNV
public static void glProgramUniform3ui64vNV(int program, int location, long[] value)
Array version of:ProgramUniform3ui64vNV
-
glProgramUniform4ui64vNV
public static void glProgramUniform4ui64vNV(int program, int location, long[] value)
Array version of:ProgramUniform4ui64vNV
-
-