Package org.lwjgl.opengl
Class AMDSamplePositions
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- org.lwjgl.opengl.AMDSamplePositions
 
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 public class AMDSamplePositions extends java.lang.ObjectNative bindings to the AMD_sample_positions extension.This extension provides a mechanism to explicitly set sample positions for a FBO with multi-sampled attachments. The FBO will use identical sample locations for all pixels in each attachment. This forces TEXTURE_FIXED_SAMPLE_LOCATIONS to TRUE if a multi-sampled texture is specified using TexImage2DMultisample or TexImage3DMultisample. That is, using GetTexLevelParameter to query TEXTURE_FIXED_SAMPLE_LOCATIONS will always return TRUE if the mechanism is explicitly used to set the sample positions. Requires OpenGL 3.2orEXT_framebuffer_multisample.
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Field SummaryFields Modifier and Type Field and Description static intGL_SUBSAMPLE_DISTANCE_AMDAccepted by thepnameparameter of GetFloatv.
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Method SummaryAll Methods Static Methods Concrete Methods Modifier and Type Method and Description static voidglSetMultisamplefvAMD(int pname, int index, float[] val)Array version of:SetMultisamplefvAMDstatic voidglSetMultisamplefvAMD(int pname, int index, java.nio.FloatBuffer val)
 
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Field Detail- 
GL_SUBSAMPLE_DISTANCE_AMDpublic static final int GL_SUBSAMPLE_DISTANCE_AMD Accepted by thepnameparameter of GetFloatv.- See Also:
- Constant Field Values
 
 
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Method Detail- 
glSetMultisamplefvAMDpublic static void glSetMultisamplefvAMD(int pname, int index, java.nio.FloatBuffer val)
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glSetMultisamplefvAMDpublic static void glSetMultisamplefvAMD(int pname, int index, float[] val)Array version of:SetMultisamplefvAMD
 
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